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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Mon Jun 11, 2007 1:21 am Post subject: Crazy Customs - Lego3366 UPDATE: 6-12-07 I did it! |
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Hello! I am finally starting custom scenery! thanks for the logo Z! so far, it has 1 item! heres a pic:
unfortunately, im getting confused importing it. ive read several guides on it, and it seems people have several different ideas on what to do, how to do it, or i (unfortunately) didnt understand. so far, I believe this is correct:
its the rest that im confused about. mostly the flags, icons, and unknowns. what exactly should i use for the icons? where should i put the measurements above? what should the flags+unknowns be? why isnt there anything under location within the theme? are these text strings correct?
help please! i can post the model file if need be.
_________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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Last edited by lego3366 on Tue Jun 12, 2007 12:03 pm; edited 2 times in total |
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Optional Site Mod
Joined: 13 May 2007 Posts: 112 Location: Canada
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Posted: Mon Jun 11, 2007 1:41 am Post subject: |
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Ok, the location within the theme thing, you just name your object, so put the object name in it.
Ok beside these "unknowns" put what I say:
Unknown 1: 0 (unknown 1)
Unknown 2: 2 (unknown 3)
Unknown 3: 1
Unknown 4: 2
Unknown 5: 0
Unknown 6: 0
Unknown 7: 0
Unknown 8: Under this, there is a "disable unknown 8" button, click the box.
Unknown 9: 1
For the icon under "group" that is going to be the icon for the one object, so if you have your icon, click the arrow going down and select the first one in there, for the icon under "scenery" that is going to be the icon for the entire set, so when you have it, click the arrow going down and select the second one on the list.
The position X, Y and Z should all be 0. The size for X, Y and Z are going to be 4.
Now for the flags, count the number of boxes going across, select box number 3, 4, 8, 14, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46
I'm not sure about the text strings, I think they look right.
I hope this made sense. _________________ Please join Sliver's forum, it would be nice. www.sliverfas.freeforums.org
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Mon Jun 11, 2007 1:52 am Post subject: |
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it makes more sense then most things ive read. thank you. what should an icon sheet look like? a picture of the object? _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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coasterfreak Site Mod

Joined: 13 May 2007 Posts: 303 Location: Around the corner peeking!
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Posted: Mon Jun 11, 2007 2:49 am Post subject: |
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Hey lego3366, Welcome to the CS world. Have fun, and happy creating, so far so good, as for your questions above, IT'S NEW!!--check out my tutorial thread in the CS forum about the basic uses of the importer!!!
Question, Are you using in-program textures or are you applying your own?
Here is a pic. of what an icon sheet should look like, I hope this helps you!
 _________________
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Mon Jun 11, 2007 2:55 am Post subject: |
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it definitly helps, the only problem is getting the pic of the object in the first place to use! plus, Z is workin on my logo, so that might take a bit...
RDIT: forgot to answer, im usin a site's textures. _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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Zilly

Joined: 16 May 2007 Posts: 40
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Posted: Mon Jun 11, 2007 8:07 pm Post subject: |
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hey lego the guitar stall looks very very cool!!! i have been following this set ever since you requested that logo . Anyway i am really likeing it when do you think we will get ingame pics??? _________________ Call me Z
Official Woodie Competition here http://disneyfreek.myfastforum.org/about60.html
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Mon Jun 11, 2007 8:13 pm Post subject: |
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im hopin to get it ingame tonight, that way, one of my major projects is finished (i got a couple school things too, i hope they wont take long!).
EDIT: it took longer than I hoped, but I did it! pic:
im gonna fix it now, i thought i fixed that face there^ and for some reason the icon sheet isnt working...but at least its in game! _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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Zilly

Joined: 16 May 2007 Posts: 40
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coasterfreak Site Mod

Joined: 13 May 2007 Posts: 303 Location: Around the corner peeking!
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Posted: Wed Jun 13, 2007 4:21 am Post subject: |
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lego3366, If all possible, can you get an in-game pic. of the menus dropdown list, and show me what your icon looks like in game. maybe i can figure out your problem looking at it first............................
and the troublshooting begins!! lol _________________
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Wed Jun 13, 2007 4:41 am Post subject: |
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k then...
at least i got it to be recolorable.
heres the icon sheet too:
maybe i sized em wrong? they might be one too big... _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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disneyfreek Site Admin

Joined: 12 May 2007 Posts: 323 Location: ATL,GA,USA
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Posted: Wed Jun 13, 2007 12:07 pm Post subject: |
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ooooo, i like it! _________________ Your site admin.
My YouTube Channel: http://youtube.com/disneyfreekconner
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Wed Jun 13, 2007 7:24 pm Post subject: |
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thanx! _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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disneyfreek Site Admin

Joined: 12 May 2007 Posts: 323 Location: ATL,GA,USA
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Posted: Wed Jun 13, 2007 8:37 pm Post subject: |
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no problemo! lol P.S. im a guitar hero FAN! (ROCK ON!) _________________ Your site admin.
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coasterfreak Site Mod

Joined: 13 May 2007 Posts: 303 Location: Around the corner peeking!
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Posted: Thu Jun 14, 2007 12:42 am Post subject: |
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make sure the icon sheet is 512x512, and the icons are 64x64....if you'd like, send me both pictures, your logo pic, and the icon pics that you want on the icon sheet, and i'll make it for you. this won't be a problem to me, just easy! i did get the other file, and textures, if i can get your icon sheet done, then i can just add it in the importer..... C-freak
P.S. Put all files, and textures in one folder and then put it in a .ZIP file, that way i'm not downloading 4-5 different things, i can get them all at once! Thanks C-freak _________________
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Fri Jun 15, 2007 3:11 am Post subject: |
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well i dont think youll have to worry about an icon sheet, cuz through some trial and error, I fixed it! and heres the proof:
 _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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coasterfreak Site Mod

Joined: 13 May 2007 Posts: 303 Location: Around the corner peeking!
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Posted: Fri Jun 15, 2007 4:34 am Post subject: |
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That's great news! now go to Zillys' forum you've got a PM there. _________________
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Fri Jun 15, 2007 4:47 am Post subject: |
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i checked em, should we go to it now? and thanx! _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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disneyfreek Site Admin

Joined: 12 May 2007 Posts: 323 Location: ATL,GA,USA
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Posted: Fri Jun 15, 2007 2:12 pm Post subject: |
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one question?: how do we use it? (what it will be used for?) _________________ Your site admin.
My YouTube Channel: http://youtube.com/disneyfreekconner
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Zilly

Joined: 16 May 2007 Posts: 40
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Fri Jun 15, 2007 7:13 pm Post subject: |
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| Zilly wrote: | | well i have aguess.... mabey a stall???? |
yep, maybe thats the reason its called guitar stall 1? and the reason its in the stalls list? _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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disneyfreek Site Admin

Joined: 12 May 2007 Posts: 323 Location: ATL,GA,USA
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Posted: Fri Jun 15, 2007 8:25 pm Post subject: |
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instead of a stall what will it be (a food one, drink, information. etc.) _________________ Your site admin.
My YouTube Channel: http://youtube.com/disneyfreekconner
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Fri Jun 15, 2007 11:01 pm Post subject: |
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custom, that way theres a variety of uses  _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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disneyfreek Site Admin

Joined: 12 May 2007 Posts: 323 Location: ATL,GA,USA
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Posted: Fri Jun 15, 2007 11:41 pm Post subject: |
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oh, but i think it really doesnt fit in but, in WDW areosmith ride! lol _________________ Your site admin.
My YouTube Channel: http://youtube.com/disneyfreekconner
Proud supporter/member of...
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coasterfreak Site Mod

Joined: 13 May 2007 Posts: 303 Location: Around the corner peeking!
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Posted: Sat Jun 16, 2007 2:31 am Post subject: |
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lego3366, I haven't forgotten about you, i am however coming to a halt on this project, i can't seem to find what the problem is, every time i think i got it figured out, something else happens, then i think i got that figured out, then something else crashes.....pulling my 4 feet of hair out of my head........if you could send a non textured guitar stall that would be great for me to start from scratch..... i am sorry that this is taking longer that we both exspected, but i am trying.  _________________
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lego3366 Site Mod

Joined: 18 May 2007 Posts: 209
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Posted: Sat Jun 16, 2007 4:40 am Post subject: |
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k ill get right on it. _________________ .esortxedibma eb thgim uoy ,siht daer nac uoy fI
!nwodedispu dna ,sdrawrof ,sdrawkcab daer nac I
.II oreH ratiuG niyalp ylbaborp m'I ,yawa thgir dnopser t'nod I fI
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